What is a good VR for sim racing
21st Jun 2024
VR headsets definitely fall in the category of very subjective and personal. Some people are very sensitive to: Moire', CA, glare, persistence, refresh rates, weight, tracking, etc..
I've heard people complain that various headsets won't reach their IPD value either large or small. Then there is the matter of facial interfaces and how well they fit various people's faces, whether you need a supporting strap to make it fit your head comfortably, etc.. etc.. Then there is the whole matter of cost. Meta has large economy of scale and vast resources. They will continue to release headsets that improve what is available for a relatively affordable price and with stand alone capabilities allow people without extreme gaming machines to enjoy VR.
Most other headsets have lower volumes and have moved upscale to "enthusiast" territory catering to various markets. There are plenty of people out there who love and hate every VR headset on the market so we can each pull out many examples of people venting about their headsets. Then we can immediately dismiss anything negative said about the headset(s) that we prefer. They are all mixed bags, every last one of them.
It would be nice if Pimax wasn't so heavy, didn't use a large legacy enclosure, had better QC, had FOV more in keeping with what they promised, and didn't require a battery. It would be nice if the Beyond had great edge to edge clarity, had full bandwidth at 90Hz, and didn't require face scans and measurements before ordering, and had their audio strap ready at release. It would be nice if the Aero didn't have motion blur when panning your head, CA, Moire' issues, better vertical FOV and implemented promised local dimming. It would be nice if the Q3 didn't require a upgraded headband and had a displayport connection. It would be nice if the VR1 was released so we could compare it with the others, but we can start with wishing it would be less expensive.
I'm sure many of you can come up with lots of additional complaints about the headsets that you chose not to buy. We can pick them all apart, or we can pick what works best for us and be happy with that.